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Adding armbands to a loadout

  1. Edit your loadout prefab by double clicking on it in the workbench, then pressing the edit button on the far right side.

    How to edit the prefab

  2. In your main prefab object (the character), scroll down in the components list until you find BaseLoadoutManagerComponent.

    A view of the components list showing BaseLoadoutManagerComponent selected

  3. Expand the Slots tree and look for the slot named Armband.

    The armband slot

  4. In the Resource Browser, find WCS_Armbands/Prefabs/Characters/Armbands.

    The resource browser, navigated to the Armbands directory

  5. Drag the desired armband into the Prefab attribute in the Armband slot in your character's loadout.

    A user dragging an armband into the Prefab attribute on the Armband slot